Virtual representation of terrain through the web with VRML-Web3D and graphic libraries

  1. Martínez, E. 1
  2. Jiménez, E. 1
  3. Sanz, F. 1
  4. Pérez, M. 1
  5. Blanco, J. 1
  6. Santamaría, J. 1
  1. 1 Universidad de La Rioja
    info

    Universidad de La Rioja

    Logroño, España

    ROR https://ror.org/0553yr311

Revista:
International Journal on Interactive Design and Manufacturing

ISSN: 1955-2513

Año de publicación: 2010

Volumen: 4

Número: 2

Páginas: 125-136

Tipo: Artículo

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DOI: 10.1007/S12008-010-0094-4 SCOPUS: 2-s2.0-77952319298 GOOGLE SCHOLAR

Otras publicaciones en: International Journal on Interactive Design and Manufacturing

Objetivos de desarrollo sostenible

Resumen

This paper is focused on the analysis of virtual representation of terrain through the web, and shows the steps to follow in order to put into practice a virtual interactive terrain visualization system. The recent developments of three-dimensional visualization systems can be naturally applied to terrain visualization targeted to the web, driving to a higher interaction level. Traditionally it has been implemented with 2D systems due to the huge data volume involved, but nowadays several possible technologies allow to achieve a 3D representation; two of them are analyzed in depth: VRML as an exponent of Web3D technology, and open source three-dimensional graphic libraries. Their fundamental characteristics are considered, and their methodologies, pros and cons are illustrated by means of the development of some practical applications for terrain visualization, taking special attention in the implementation of the interaction facilities. © 2010 Springer-Verlag.